New STEM Crew resource: Code for the Cup

We’re really excited to announce we have launched our first IT module on STEM Crew: Code for the Cup! 

This Computing topic explores the real-life context of the America’s Cup race start where the boats need to cross the start line as close to the gun as possible but not before!

This engaging activity will promote computational thinking, provide challenge and provide a competitive experience. Throughout this topic, students will understand the importance of coding efficiency by exploring a range of algorithmic solutions developed using code blocks. They will sequence instructions to develop a program which they will test and then make further refinements.

This topic comprises of a set of slides which support underpinning computational thinking concepts and provide the teacher with guidance and suggestions for further exploration.

Take a look at this fantastic new resource here (don’t forget all of our STEM Crew resources are available for FREE!)

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